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Afficher la version complète : Date & contenu du Patch ? (question ouverte)



Nutella4ever
03/11/2006, 00h06
Comme il est inutile de le demander à UBI, du coup, j'ouvre 1 post en espérant avoir des news d'un des forumeurs.

Si quelqu'un a des news : contenu, date, ....

Merci par avance,

Nutella4ever
03/11/2006, 00h06
Comme il est inutile de le demander à UBI, du coup, j'ouvre 1 post en espérant avoir des news d'un des forumeurs.

Si quelqu'un a des news : contenu, date, ....

Merci par avance,

pHIL1384
03/11/2006, 01h38
On peut trouver ça sur le forum ricain mais ça ne concerne que le multi pour le moment !

voilà http://forums.ubi.com/infopop/emoticons/icon_smile.gif (http://forums.ubi.com/eve/forums/a/tpc/f/808101043/m/8851076994)

Le truc c'est qu'ils ne disent pas corriger les blemes de lancement http://forums.ubi.com/infopop/emoticons/icon_frown.gif

Aarkhin
03/11/2006, 02h24
Ouais et aucune trace d'un certain mode de jeu Colisée non plus...Ni malheureusement du solo pour le moment...

Tricky84450
03/11/2006, 03h55
Roo les gars vous voyez comme moi tous les bugs qu'ils vont corriger dans le nouveaux patchs... bon alors le colisée, va falloir attendre http://www.farcry-thegame.com/fr/images/smileys/comfort.gif http://forums.ubi.com/images/smilies/cry.gif

Nutella4ever
03/11/2006, 11h59
merci pour ces news

Hélas comme pHIL1384 le précise, rien pour le solo.

Nous les joueur solitaires sommes perdus dans le noir éternel.

Booouuuhhhh

Clemwar
03/11/2006, 12h53
Ah le patch solo est en cours d'élaboration...je sais que c'est frustrant de ne pas pouvoir profiter d'un nouveau jeu mais si j'ai un conseil à vous donner, c'est d'attendre car quand vous aurez l'occasion d'y jouer vous serez surpris tellement c'est bon...

pHIL1384
03/11/2006, 13h01
Sur le forum ricain ils en parlent... il y a même le readme en anglais... mais rien ne concernant les freeze et les crahs... ils nous prennent pour des vaches à lait je pense http://forums.ubi.com/infopop/emoticons/icon_frown.gif

pHIL1384
04/11/2006, 01h20
Confirmation sur le forum ricain : ils sortent un premier patch avec les corrections mineures avant de sortir un second patch plus tard pour les fixs de crash...

Merci Arkane...

Nutella4ever
04/11/2006, 01h26
Merci, je vais sur le forum amériacains.

J'espère juste qu'il régle la majorité de "mm.exe crash". Je préfére avoir 1 ou 2 bug dans les traduction plutôt qu'un jeux qui ne fonctionne pas (m'enfin comme dit dans 1 autre post, je vais le rendre ce matin à Micromania qui accepte de le reprendre à tous les joueurs sous forme d'avoir)

A pluche

BKNK
04/11/2006, 04h52
- Totally redone the way AI Misc & Combat speech were managed to avoid a lot of stuttering
- Fixed a walkthrough stopper bug in Chapter 04 regarding spawning of Necroguard, if you had moved crates on their spawn point
- Now "Medium" is correctly defined as the recommended Texture level of detail for the smaller PCs
- Crash fixed on Save/Load if player has an object in their hands.
- Health and poison effects are no longer displayed during credits.
- Player's hands don't appear behind the credits when you combine the Skull of Shadows
with an equipped spell.
- All game menus are hidden when a video starts.
- Problem fixed when the player tries to switch between Xana mode and an equipped scroll.
- Indestructible shields are now really indestructible
- Crash fixed when the player tries to throw a dagger, then immediately jumps and parries.
- Crash fixed when the player tries to switch between casting a fireball and taking an
object.
- The DM fonts now support all Eastern European languages.
- Bug fixed. Player cannot re-use a scroll multiple times after switching to Xana mode.
- Saving is now disabled during end game credits to avoid system anomalies.
- The player now dismounts correctly from the top of ladders, even when moving backward.
- Leanna no longer shows the wrong animation when exiting from the giant spider's lair.
- Fixed a bug that could occur when saving a game at the end of level 12_A. The chain
that allows you to exit from that part of the level won't be shortened (unusable) if you
reload at this point.
- Instantaneous spells (Magic Protection, Heal, Wizard Eye) no longer break other spells
like Firetrap.
- Climbing NPCs can't be charmed and fall if shrunken.
- Bug fixed that allowed player to break the planks from the last house of the l07_a
without being inside the house.
- Bug fixed. When the player uses magic against Aratrok, his bodyguards now react.
- Fixed getting stuck on door on Level 11, when jumping on a rope attached to it.
- Fixed weapon being unequipped after jumping in certain conditions
- Fixed when pressing E multiple time in certain conditions would quicksave the game
- Fixed when pressing E very quickly to get his backpack back at a specific location, backpack was recovered but all objects were missing
- Localisation: while in game pressing esc and then switchwing to MP, the confirmation window was not tranlsated.
- Fixed not being able to take any objects under certain conditions
- Fixed game crash after de-equipping a weapon in certain conditions
- Fixed a potential first person hands animation problems
- Fixed being stuck sometimes in some specific locations close to stairs
- Fixed looping dagger and staff sound when doing a power attack and parrying in the middle.
- Fixed some scrolls that could be used several times (much like a spell)
- Fixed teleporting that could occur when using lockpick
- Fixed Fireball staying stuck to the player until it explodes
- Localisation: German: fixed improper wall signs
- Fixed the mission failed message not appearing when killing the wounded guard on the island.
- Fixed, shrinked enemies are now sensitive to melee weapon
- Fixed a crashwhen killing a NPC with a fire weapon when he is knee deep in the water
- Fixed Percy getting stuck in a window
- Fixed Percy not reacting properly to certain players choice (avoiding spoiler)
- Fixed a certain NPC (still avoiding spoiler..) still looking Alive when he is should be dead
- Fixed invisible wall present on level 7
- Fixed a crash when at the raggdoll in level 2 with a fire arrow spell
- Fixed collision disapearing on Trap behing the barn after a reload
- Fixed lockping becoming a weapon (melee animations played)
- Fixed Lighting bolt scroll not working
- Fixed issue with telekeninesis not always working as intended
- Fixed issues with "Adjust Brightness Level" still being in game after using it in the menu.

Et voilà le patch fr http://forums.ubi.com/infopop/emoticons/icon_wink.gif Pas de date par contre

Tricky84450
04/11/2006, 06h05
si c'est comme le patch multi, il est là et peronne ne l'as annoncer a part moi...

Autant vous l'avez déja... ou alors ils le mettent vers 23H comme hier ^^